Word Wander
Swipe the letters. Fill the crossword.
A handful of letters sits in a circle. Swipe across them to spell a word, and if it belongs in the crossword above, in it goes. Find every word to finish the level, then wander on to the next, through twelve painted places from a sunrise meadow to a starry night.
Free. No download, no sign-up. Works in the browser on phones, tablets and computers.
How to Play
- Swipe to spell. Put your finger (or the mouse) on a letter in the circle and slide through the others, in order, to spell a word. Let go to try it.
- Fill the crossword. A word that belongs in the grid drops into its place. The level is solved when every square is filled.
- Bonus words. A real word that is not in the grid still counts: it goes into your bonus jar, and every ten bonus words pay 30 coins.
- Stuck? Shuffle the letters for a fresh look (always free), or spend coins on help.
The first levels use three letters, and the circle grows as you go, up to seven letters from level 97. Tap any word you have found to read what it means.
Help When You Need It
| Help | Coins | What it does |
|---|---|---|
| Shuffle | Free | Moves the letters around the circle, which often shows you a new word. |
| Hint | 25 | Shows one letter in the grid. |
| Pick a square | 40 | Shows the letter in any square you choose. |
| Rocket | 90 | Shows five letters at once. |
You start with 200 coins. Solve a level without any help and you earn a bonus on top.
A Journey in Chapters
Levels come in chapters, each set in its own place: Sunrise Meadow, Coral Coast, Desert Dunes, Northern Lights, Cherry Blossom, Emerald Forest, Lavender Fields, Autumn Woods, Glacier Bay, Twilight Canyon, Tropical Isles and Starry Night. The first chapters are short (6, 8, 10 and 12 levels), then each has 15. A chapter opens gently and builds up to a harder challenge level at the end, and finishing it opens a chest of 100 coins.
There are thousands of levels, so the journey keeps going for as long as you do.
Every Day
- The Daily Puzzle: one puzzle a day, the same for every player. Solve it for 60 coins, more for every day in a row.
- The daily gift: come back each day for 20 coins, rising to 200 on the seventh day in a row.
- Quests: three a day, such as finding 25 words or three bonus words, each paying coins, and a chest when all three are done.
- Trophies for the milestones along the way.
Screenshots

Home 
A level
Music
Word Wander plays a relaxed piece of its own, made in your browser as you play: soft electric piano, a gentle bass and brushes, and a marimba tune that comes and goes. It is there to keep you company while you think, never to hurry you. Music and sound effects can each be turned off in Settings.
Tips
- Start with the short words: three and four letter words often give you a letter of a longer one.
- Look for common endings such as -ED, -ER, -ING and -S among the letters.
- Shuffle before you spend coins: a new order of the letters often shows a word you missed.
- Use Pick a square on the square that crosses two words: one letter helps twice.
- Every bonus word counts toward your jar, so try any word you think of.